|Kazhnuz a83dceee80 feat(utils): add drawBorder function to utils||4 months ago|
|assets||8 months ago|
|datas||8 months ago|
|examples||6 months ago|
|game||8 months ago|
|gamecore||4 months ago|
|CHANGELOG.md||8 months ago|
|CREDITS.md||6 months ago|
|LICENSE||1 year ago|
|README.md||11 months ago|
|code-of-conduct.md||9 months ago|
|conf.lua||1 year ago|
|main.lua||8 months ago|
Gamecore aim to be an integrated, simple core system for love2D. It aim to make work in a integrated way several managers to automatically handle inputs, screen, and several utilities to make game developpement easier and less repetitive.
Gamecore use Classic as its base Object
To load gamecore, you basically need the following code.
Core = require "gamecore" function love.load() core = Core() end
Then you have to create some scene object,
Modules are utilies that you can load everywhere in your code and that aren’t loaded specifically inside the core.